Microsoft presented a comprehensive showcase of Bethesda’s upcoming game, Starfield. The game combines elements of No Man’s Sky with a mainline Bethesda RPG, resulting in a unique and highly detailed experience. The showcase revealed several impressive features, including the ability to customize and modify ships, explore a thousand procedurally generated planets with handcrafted locations, engage in space dogfights and boarding enemy ships, manage power and crew, and experience gravity variations on different planets. Despite concerns about potential bugs and limited exploration, the showcased gameplay reflects the actual state of the game, which is set to release in three months. If successful, Starfield has the potential to redefine the industry and establish a new standard for competitors.
Highlights of Starfield:
- 1000 procedurally generated planets with handcrafted locations, including cities.
- Customizable ships with modular components that change the layout of the ship.
- Space combat with the ability to board enemy ships and claim them as your own.
- Gravity-based combat that changes depending on the planet’s gravity.
- A deep RPG system with a variety of skills, perks, and factions to choose from.
- Over 100,000 lines of dialogue and a branching main story.
- Uncapped frame rate and support for mods on PC.